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Adventure part
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The first thing I've done on this project is the topview 2D to 3D First person transition.
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The rotation of all visual Elements.
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I have Also worked on the shooting mechanics with the bullet time.
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A Day/Night cycle
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Juiciness
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I have also used ''VFX Graph" for the particles effects
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The Universal Render pipeline for the post-processing
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Cinemachine for the Camera transition
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Dotween for game objects animation
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AI
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For this project I have made some state machine based AI.
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